Sigillum
A downloadable supplement
Sigillum is a combat supplement for Everspark inspired by Metaphor: ReFantazio.
Sigils play a larger role in Sigillum. Sigils are archetypal concepts that rule both narratives and the history of the world. Heroes and villains draw their powers from Sigils. Magic and monsters come from Sigils. Most common people and animals have not yet awakened their Sigils; those who have, however powerful, may not be able to fully comprehend such power and succumb to madness.
In combat, conjuring the power of Sigils may give the characters advantage, but it requires them to investigate their opponents’ strengths and weaknesses beforehand, in order to decide which character will attack which opponent, also to avoid having their own weaknesses exploited. The power of Sigils must also not be overused, or the players may lose control of their characters.
Sigillum requires the Eversparsk Core Book, a d20, and a d6.
Published | 2 days ago |
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Tragos Games |
Tags | Co-op, everspark, Fantasy, rgplatam, rules-lite, Solo RPG, Tabletop role-playing game |
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Comments
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Really cool! Small typo on page rwo: ERVESPARK
On page seven:
DRAWBACK
Leverage from Sigils usually decreases...
Thanks pal! Will be fixed soon.